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Produkt zum Begriff Objective-C:


  • Objective-C Phrasebook
    Objective-C Phrasebook

    Objective-C Phrasebook gives you the code phrases you need to quickly and effectively complete your programming projects with Objective-C, on systems including iOS and Mac OS X.   Concise and Accessible Easy to carry and easy to use–lets you ditch all those bulky books for one portable pocket guide   Flexible and Functional Packed with more than 100 customizable code snippets–so you can readily code elegant Objective-C in just about any situation

    Preis: 18.18 € | Versand*: 0 €
  • Programming in Objective-C
    Programming in Objective-C

    Programming in Objective-C, Fourth Edition Updated for iOS 5 and ARC Programming in Objective-C is a concise, carefully written tutorial on the basics of Objective-C and object-oriented programming for Apple's iOS and Mac platforms. The book makes no assumptions about prior experience with object-oriented programming languages or with the C language (which Objective-C is based upon). Because of this, both beginners and experienced programmers alike can use this book to quickly and effectively learn the fundamentals of Objective-C.Readers can also learn the concepts of object-oriented programming without having to first learn all of the intricacies of the underlying C programming language. This unique approach to learning, combined with many small program examples and exercises at the end of each chapter, makes Programming in Objective-C ideally suited for either classroom use or self-study. The fourth edition of this book has been updated to cover the significant changes that first appeared in iOS 5 and Xcode 4.2, including the use of Automatic Reference Counting (ARC) to improve and simplify memory management in Objective-C programs. “The best book on any programming language that I’ve ever read. If you want to learn Objective-C, buy it.”—Calvin Wolcott “An excellent resource for a new programmer who wants to learn Objective-C as their first programming language—a woefully underserved market.”—Pat Hughes Table of Contents 1 Introduction 2 Programming in Objective-C 3 Classes, Objects, and Methods 4 Data Types and Expressions 5 Program Looping 6 Making Decisions 7 More on Classes 8 Inheritance 9 Polymorphism, Dynamic Typing, and Dynamic Binding 10 More on Variables and Data Types 11 Categories and Protocols 12 The Preprocessor 13 Underlying C Language Features 14 Introduction to the Foundation Framework 15 Numbers, Strings, and Collections 16 Working with Files 17 Memory Management and Automatic Reference Counting 18 Copying Objects 19 Archiving 20 Introduction to Cocoa and Cocoa Touch 21 Writing iOS Applications A Glossary B Address Book Example Source Code

    Preis: 26.74 € | Versand*: 0 €
  • Programming in Objective-C 2.0
    Programming in Objective-C 2.0

    This is an eBook version of a printed book. If the print book includes a CD-ROM, this content is not included within the eBook version. Objective-C has become the standard programming language for application development on the Mac OS X and iOS platforms. A powerful yet simple object-oriented programming language that’s based on the C programming language, Objective-C is widely available not only on Apple platforms but across many operating systems that support the gcc compiler, including Linux, Unix, and Windows systems. ¿ Programming in Objective-C 2.0 provides the new programmer a complete, step-by-step introduction to the Objective-C language. The book does not assume previous experience with either C or object-oriented programming languages, and it includes many detailed, practical examples of how to put Objective-C to use in your everyday programming needs. ¿ The second edition of this book covers Objective-C 2.0. It shows not only how to take advantage of the Foundation framework’s rich built-in library of classes but also how to use the iOS SDK to develop programs designed specifically for iOS devices like the iPhone.¿

    Preis: 23.53 € | Versand*: 0 €
  • Objective-C Programming: The Big Nerd Ranch Guide
    Objective-C Programming: The Big Nerd Ranch Guide

    Want to write iOS apps or desktop Mac applications? This introduction to programming and the Objective-C language is your first step on the journey from someone who uses apps to someone who writes them. Based on Big Nerd Ranch's popular Objective-C Bootcamp, Objective-C Programming: The Big Nerd Ranch Guide covers C, Objective-C, and the common programming idioms that enable developers to make the most of Apple technologies. Compatible with Xcode 5, iOS 7, and OS X Mavericks (10.9), this guide features short chapters and an engaging style to keep you motivated and moving forward. At the same time, it encourages you to think critically as a programmer. Here are some of the topics covered: Using Xcode, Apple’s documentation, and other tools Programming basics: variables, loops, functions, etc. Objects, classes, methods, and messages Pointers, addresses, and memory management with ARC Properties and Key-Value Coding (KVC) Class extensions Categories Classes from the Foundation framework Blocks Delegation, target-action, and notification design patterns Key-Value Observing (KVO) Runtime basics

    Preis: 18.18 € | Versand*: 0 €
  • Was ist der Begriff "C-Programmierung"?

    Die C-Programmierung bezieht sich auf das Schreiben von Programmen in der Programmiersprache C. C ist eine weit verbreitete und mächtige Programmiersprache, die für ihre Effizienz und Flexibilität bekannt ist. Mit C können Entwickler Systemsoftware, Anwendungen und Embedded-Systeme erstellen.

  • Wo liegt mein Fehler im C-Programm?

    Ohne das genaue Programm zu sehen, ist es schwierig, den Fehler zu identifizieren. Es könnten verschiedene Gründe für einen Fehler im C-Programm vorliegen, wie z.B. Syntaxfehler, logische Fehler oder Fehler bei der Verwendung von Variablen. Es wäre hilfreich, den Code zu sehen, um den Fehler genauer zu analysieren.

  • Wie schreibe ich eine C-Server-Anwendung?

    Um eine C-Server-Anwendung zu schreiben, musst du zuerst ein Socket erstellen und binden, um auf Verbindungen zu lauschen. Dann musst du eine Schleife einrichten, um eingehende Verbindungen zu akzeptieren und mit den Clients zu kommunizieren. Du kannst die Funktionen `socket()`, `bind()`, `listen()` und `accept()` verwenden, um dies zu erreichen.

  • Wie schreibt man ein C-Programm für Primzahlen?

    Um ein C-Programm für Primzahlen zu schreiben, kannst du eine Schleife verwenden, um alle Zahlen von 2 bis zu einer bestimmten Grenze zu überprüfen. Für jede Zahl überprüfst du, ob sie nur durch 1 und sich selbst ohne Rest teilbar ist. Wenn dies der Fall ist, ist die Zahl eine Primzahl und du kannst sie ausgeben oder in einem Array speichern.

Ähnliche Suchbegriffe für Objective-C:


  • iOS and macOS Performance Tuning: Cocoa, Cocoa Touch, Objective-C, and Swift
    iOS and macOS Performance Tuning: Cocoa, Cocoa Touch, Objective-C, and Swift

    In iOS and macOS™ Performance Tuning, Marcel Weiher drills down to the code level to help you systematically optimize CPU, memory, I/O, graphics, and program responsiveness in any Objective-C, Cocoa, or CocoaTouch program.   This guide focuses entirely on performance optimization for macOS and iOS. Drawing on more than 25 years of experience optimizing Apple device software, Weiher identifies concrete performance problems that can be discovered empirically via measurement. Then, based on a deep understanding of fundamental principles, he presents specific techniques for solving them.   Weiher presents insights you won’t find anywhere else, most of them applying to both macOS and iOS development. Throughout, he reveals common pitfalls and misconceptions about Apple device performance, explains the realities, and helps you reflect those realities in code that performs beautifully. Understand optimization principles, measurement, tools, pitfalls, and techniquesRecognize when to carefully optimize, and when it isn’t worth your timeBalance performance and encapsulation to create efficient object representations, communication, data access, and computationAvoid mistakes that slow down Objective-C programs and hinder later optimizationFix leaks and other problems with memory and resource managementAddress I/O issues associated with drives, networking, serialization, and SQLiteCode graphics and UIs that don’t overwhelm limited iOS device resourcesLearn what all developers need to know about Swift performance This book’s source code can be downloaded at github.com/mpw/iOS-macOS-performance.   Register your product at informit.com/register for convenient access to downloads, updates, and corrections as they become available.

    Preis: 39.58 € | Versand*: 0 €
  • Effective Objective-C 2.0: 52 Specific Ways to Improve Your iOS and OS X Programs
    Effective Objective-C 2.0: 52 Specific Ways to Improve Your iOS and OS X Programs

    Write Truly Great iOS and OS X Code with Objective-C 2.0!   Effective Objective-C 2.0 will help you harness all of Objective-C’s expressive power to write OS X or iOS code that works superbly well in production environments. Using the concise, scenario-driven style pioneered in Scott Meyers’ best-selling Effective C++, Matt Galloway brings together 52 Objective-C best practices, tips, shortcuts, and realistic code examples that are available nowhere else.   Through real-world examples, Galloway uncovers little-known Objective-C quirks, pitfalls, and intricacies that powerfully impact code behavior and performance. You’ll learn how to choose the most efficient and effective way to accomplish key tasks when multiple options exist, and how to write code that’s easier to understand, maintain, and improve. Galloway goes far beyond the core language, helping you integrate and leverage key Foundation framework classes and modern system libraries, such as Grand Central Dispatch.   Coverage includes Optimizing interactions and relationships between Objective-C objectsMastering interface and API design: writing classes that feel “right at home”Using protocols and categories to write maintainable, bug-resistant codeAvoiding memory leaks that can still occur even with Automatic Reference Counting (ARC)Writing modular, powerful code with Blocks and Grand Central DispatchLeveraging differences between Objective-C protocols and multiple inheritance in other languagesImproving code by more effectively using arrays, dictionaries, and setsUncovering surprising power in the Cocoa and Cocoa Touch frameworks

    Preis: 20.32 € | Versand*: 0 €
  • Objective-C Phrasebook
    Objective-C Phrasebook

    Objective-C Phrasebook gives you the code phrases you need to quickly and effectively complete your programming projects with Objective-C, on systems including iOS and Mac OS X.   Concise and Accessible Easy to carry and easy to use–lets you ditch all those bulky books for one portable pocket guide   Flexible and Functional Packed with more than 100 customizable code snippets–so you can readily code elegant Objective-C in just about any situation

    Preis: 13.9 € | Versand*: 0 €
  • Programming in Objective-C
    Programming in Objective-C

    Updated for OS X 10.9 Mavericks, iOS 7, and Xcode 5Programming in Objective-C is a concise, carefully written tutorial on the basics of Objective-C and object-oriented programming for Apple's iOS and OS X platforms. The book makes no assumptions about prior experience with object-oriented programming languages or with the C language (which Objective-C is based upon). Because of this, both beginners and experienced programmers alike can use this book to quickly and effectively learn the fundamentals of Objective-C. Readers can also learn the concepts of object-oriented programming without having to first learn all of the intricacies of the underlying C programming language. This unique approach to learning, combined with many small program examples and exercises at the end of each chapter, makes Programming in Objective-C ideally suited for either classroom use or self-study. This edition has been fully updated to incorporate new Objective-C features and technologies introduced with Xcode 5, iOS 7, and Mac OS X Mavericks.“The best book on any programming language that I’ve ever read. If you want to learn Objective-C, buy it.”—Calvin Wolcott “An excellent resource for a new programmer who wants to learn Objective-C as their first programming language—a woefully underserved market.”—Pat Hughes

    Preis: 22.46 € | Versand*: 0 €
  • Hat jemand eine Idee für ein C-Programm?

    Eine Idee für ein C-Programm könnte sein, ein einfaches Textverarbeitungsprogramm zu erstellen, das es dem Benutzer ermöglicht, Text einzugeben, zu bearbeiten und zu speichern. Eine andere Idee könnte sein, ein Spiel wie Tic-Tac-Toe oder Schach zu programmieren, bei dem der Benutzer gegen den Computer spielt. Eine weitere Idee könnte sein, ein Programm zu entwickeln, das die Temperatur von Sensoren misst und die Daten aufzeichnet.

  • Wie fange ich in C mit der 3D-Programmierung an?

    Um mit der 3D-Programmierung in C zu beginnen, empfiehlt es sich, eine 3D-Grafikbibliothek wie OpenGL oder DirectX zu verwenden. Diese Bibliotheken bieten Funktionen und Werkzeuge zur Erstellung von 3D-Grafiken. Es ist wichtig, die Grundlagen der 3D-Geometrie zu verstehen, wie zum Beispiel Vektoren, Matrizen und Transformationen. Es kann auch hilfreich sein, Tutorials oder Bücher zur 3D-Programmierung in C zu konsultieren, um ein besseres Verständnis zu erlangen.

  • Was sind Ideen für C-Programme mit objektorientierter Programmierung (OOP)?

    Einige Ideen für C-Programme mit objektorientierter Programmierung könnten sein: 1. Eine Bankanwendung, bei der Kunden Konten erstellen, Geld einzahlen/abheben und Überweisungen tätigen können. 2. Ein Online-Shop, in dem Kunden Produkte durchsuchen, in den Warenkorb legen und Bestellungen aufgeben können. 3. Ein Spiel, wie z.B. Schach, bei dem verschiedene Objekte wie Figuren, Spielbretter und Spieler erstellt werden und bestimmte Aktionen ausführen können.

  • Was ist der Unterschied zwischen "c c c"?

    "C c c" ist eine Abfolge von drei Buchstaben, wobei das erste ein Großbuchstabe und die beiden folgenden Kleinbuchstaben sind. Es könnte sich um eine Abkürzung oder ein Akronym handeln, dessen Bedeutung von Kontext abhängig ist. Ohne weitere Informationen ist es jedoch schwierig, den genauen Unterschied zu bestimmen.

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